Grey Literature
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Browsing Grey Literature by Advisor "Helen Armstrong"
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- Let’s Learn French with Smart Objects(05-2022) Nadali, Maryam; Helen Armstrong; Tasheka Arceneaux-Sutton; Matthew Peterson,For many years researchers have worked to improve the second language acquisition learning process. Immersion and interactivity, essential approaches to language acquisition, provide key learning opportunities in formal classroom settings. Immersion coupled with interactive activities can engage and challenge students by moving them away from mechanical drills. However, such activities seldom are personalized or consider individual learners’ specific needs and levels. In this research, I am investigating the design of a tangible interaction to support and supplement second language acquisition in college-level classroom settings. During a tangible interaction, a person interacts with digital information by directly manipulating it through physical objects with their hands and perceiving the feedback through their peripheral senses. A tangible user interface (TUI) can enhance the learning process as well as provide a user framework for collaborative learning. This research explores the design benefit of a TUI powered by artificial intelligence to supplement second language acquisition in three aspects: 1. improving the learning performance by providing immediate feedback, 2. boosting the student's confidence through personalization, and 3. reducing the cognitive load of learning by simulating and moderating collaborative learning between the learner and the AI system.
- Promoting Independence for Socially Isolated Seniors(05-2022) Stanek Walsh, Casey; Deborah Littlejohn; Helen Armstrong; Jarrett Fuller,The number of seniors aged 65 years and older is projected to grow ~150% over the next 40 years to 95 million and comprise nearly 25% of the U.S. population (National Science and Technology Council, 2019). Among the growing senior population, the desire to age-in-place has become more prominent and has gained visibility in healthcare policies and services. According to the Centers for Disease Control and Prevention (CDC), aging-in-place is the ability to live in one’s own home and community safely, independently, and comfortably, regardless of age, income, or ability level (2009). Gerontechnologists suggest that smart technology is a viable tool for seniors who want to age-in-place, as it can give seniors more confidence in their ability to live alone and at a much lower cost than other alternatives. As society becomes ever more reliant on new technology however, the older population—less likely to know how to manage the technology themselves—is losing access to information and is being excluded from the design of technological advances. Employing human-centered design methods, including personas, storyboarding, rapid visual iteration, and prototyping, this research investigates how the design of a system of assistive interfaces can support independence and address the negative implications of natural aging for aging-in-place individuals experiencing mild cognitive decline and social isolation. It explores scenarios where familiar social engagement strategies (Atchley, 1989), such as prompting shared experiences and observing routine and abnormal behaviors, are integrated into the design of in-home assistive technology. Participatory user workshops will ensure diverse user needs are met and will closely assess and analyze human-interface interactions that facilitate individual well-being and improve user’s confidence level in using assistive devices. The objective is to develop a set of design strategies and guidelines for the development of reciprocal and conversation-based assistive technologies that empower the aging-in-place user.