dc.contributor.advisor |
Adriana Araujo de Souza e Silva, Chair |
en_US |
dc.contributor.advisor |
Rebecca Walsh, Member |
en_US |
dc.contributor.advisor |
Stephen Wiley, Member |
en_US |
dc.contributor.advisor |
Nicholas Taylor, Member |
en_US |
dc.contributor.advisor |
Elizabeth Craig, Graduate School Representative |
en_US |
dc.contributor.author |
Hulsey, Nathan Lamar |
en_US |
dc.date.accessioned |
2015-12-09T10:01:15Z |
|
dc.date.available |
2015-12-09T10:01:15Z |
|
dc.date.issued |
2015-06-05 |
en_US |
dc.date.submitted |
2015-11-06 |
en_US |
dc.identifier.other |
deg4804 |
en_US |
dc.identifier.uri |
http://www.lib.ncsu.edu/resolver/1840.16/10842 |
|
dc.rights |
|
en_US |
dc.title |
For Play: Gamification and Everyday Life. |
en_US |
dc.degree.name |
Doctor of Philosophy |
en_US |
dc.degree.level |
dissertation |
en_US |
dc.degree.discipline |
Comm, Rhetoric & Digital Media |
en_US |
dc.date.accepted |
2015-12-08 |
en_US |
dc.date.defense |
2015-06-05 |
en_US |
dc.date.released |
2015-12-09 |
en_US |
dc.date.reviewed |
2015-11-10 |
en_US |