I Am My Character: Role-playing Games as Identity Work.
dc.contributor.advisor | Michael Schwalbe, Chair | en_US |
dc.contributor.advisor | L. Dellafave, Member | en_US |
dc.contributor.advisor | Maxine Thompson, Member | en_US |
dc.contributor.advisor | Sinikka Elliott, Member | en_US |
dc.contributor.advisor | Jason Bocarro, Graduate School Representative | en_US |
dc.contributor.author | Shay, Heather Lee | en_US |
dc.date.accepted | 2013-05-24 | en_US |
dc.date.accessioned | 2013-05-25T05:30:23Z | |
dc.date.available | 2013-05-25T05:30:23Z | |
dc.date.defense | 2013-05-15 | en_US |
dc.date.issued | 2013-05-15 | en_US |
dc.date.released | 2013-05-25 | en_US |
dc.date.reviewed | 2013-05-20 | en_US |
dc.date.submitted | 2013-05-15 | en_US |
dc.degree.discipline | Sociology | en_US |
dc.degree.level | dissertation | en_US |
dc.degree.name | Doctor of Philosophy | en_US |
dc.identifier.other | deg2667 | en_US |
dc.identifier.uri | http://www.lib.ncsu.edu/resolver/1840.16/8647 | |
dc.rights | en_US | |
dc.title | I Am My Character: Role-playing Games as Identity Work. | en_US |
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