I Am My Character: Role-playing Games as Identity Work.

dc.contributor.advisorMichael Schwalbe, Chairen_US
dc.contributor.advisorL. Dellafave, Memberen_US
dc.contributor.advisorMaxine Thompson, Memberen_US
dc.contributor.advisorSinikka Elliott, Memberen_US
dc.contributor.advisorJason Bocarro, Graduate School Representativeen_US
dc.contributor.authorShay, Heather Leeen_US
dc.date.accepted2013-05-24en_US
dc.date.accessioned2013-05-25T05:30:23Z
dc.date.available2013-05-25T05:30:23Z
dc.date.defense2013-05-15en_US
dc.date.issued2013-05-15en_US
dc.date.released2013-05-25en_US
dc.date.reviewed2013-05-20en_US
dc.date.submitted2013-05-15en_US
dc.degree.disciplineSociologyen_US
dc.degree.leveldissertationen_US
dc.degree.nameDoctor of Philosophyen_US
dc.identifier.otherdeg2667en_US
dc.identifier.urihttp://www.lib.ncsu.edu/resolver/1840.16/8647
dc.rightsen_US
dc.titleI Am My Character: Role-playing Games as Identity Work.en_US

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