Dynamically Adapting Games Using Vanity and Actionable Analytics to Increase Session-Level Retention.

dc.contributor.advisorDavid Roberts, Chairen_US
dc.contributor.advisorRobert St. Amant, Memberen_US
dc.contributor.advisorRobert Young, Memberen_US
dc.contributor.advisorJames Lester II, Memberen_US
dc.contributor.advisorMagy Seif El-Nasr, Inter-Institutionalen_US
dc.contributor.authorHarrison, Brent Edwarden_US
dc.date.accepted2014-07-22en_US
dc.date.accessioned2014-07-23T09:30:18Z
dc.date.available2014-07-23T09:30:18Z
dc.date.defense2014-05-29en_US
dc.date.issued2014-05-29en_US
dc.date.released2014-07-23en_US
dc.date.reviewed2014-06-04en_US
dc.date.submitted2014-05-29en_US
dc.degree.disciplineComputer Scienceen_US
dc.degree.leveldissertationen_US
dc.degree.nameDoctor of Philosophyen_US
dc.identifier.otherdeg3573en_US
dc.identifier.urihttp://www.lib.ncsu.edu/resolver/1840.16/9634
dc.rightsen_US
dc.titleDynamically Adapting Games Using Vanity and Actionable Analytics to Increase Session-Level Retention.en_US

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