A Framework for Designing Interactive Narrative Game Levels with Natural Language.
dc.contributor.advisor | James Lester II, Chair | |
dc.contributor.advisor | Marc Russo, Member | |
dc.contributor.advisor | Jonathan Rowe, Member | |
dc.contributor.advisor | Arnav Jhala, Member | |
dc.contributor.author | Kumaran, Vikram | |
dc.date.accepted | 2024-05-09 | |
dc.date.accessioned | 2024-06-05T12:30:27Z | |
dc.date.available | 2024-06-05T12:30:27Z | |
dc.date.defense | 2024-04-29 | |
dc.date.issued | 2024-04-29 | |
dc.date.released | 2024-06-05 | |
dc.date.reviewed | 2024-05-06 | |
dc.date.submitted | 2024-04-30 | |
dc.degree.discipline | Computer Science | |
dc.degree.level | dissertation | |
dc.degree.name | Doctor of Philosophy | |
dc.identifier.other | deg37717 | |
dc.identifier.uri | https://www.lib.ncsu.edu/resolver/1840.20/41900 | |
dc.title | A Framework for Designing Interactive Narrative Game Levels with Natural Language. |
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