An Online Social Video Game as a Cognitive Training Tool for Older Adults.
dc.contributor.advisor | Anne McLaughlin, Chair | en_US |
dc.contributor.advisor | Douglas Gillan, Member | en_US |
dc.contributor.advisor | Jason Allaire, Member | en_US |
dc.contributor.author | Whitlock, Laura | en_US |
dc.date.accepted | 2011-12-01 | en_US |
dc.date.accessioned | 2011-12-03T06:31:17Z | |
dc.date.available | 2011-12-03T06:31:17Z | |
dc.date.defense | 2011-05-13 | en_US |
dc.date.issued | 2011-05-13 | en_US |
dc.date.released | 2011-12-03 | en_US |
dc.date.reviewed | 2011-11-08 | en_US |
dc.date.submitted | 2011-11-04 | en_US |
dc.degree.discipline | Psychology | en_US |
dc.degree.level | thesis | en_US |
dc.degree.name | Master of Science | en_US |
dc.identifier.other | deg1309 | en_US |
dc.identifier.uri | http://www.lib.ncsu.edu/resolver/1840.16/7399 | |
dc.rights | en_US | |
dc.title | An Online Social Video Game as a Cognitive Training Tool for Older Adults. | en_US |
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