An Online Social Video Game as a Cognitive Training Tool for Older Adults.

dc.contributor.advisorAnne McLaughlin, Chairen_US
dc.contributor.advisorDouglas Gillan, Memberen_US
dc.contributor.advisorJason Allaire, Memberen_US
dc.contributor.authorWhitlock, Lauraen_US
dc.date.accepted2011-12-01en_US
dc.date.accessioned2011-12-03T06:31:17Z
dc.date.available2011-12-03T06:31:17Z
dc.date.defense2011-05-13en_US
dc.date.issued2011-05-13en_US
dc.date.released2011-12-03en_US
dc.date.reviewed2011-11-08en_US
dc.date.submitted2011-11-04en_US
dc.degree.disciplinePsychologyen_US
dc.degree.levelthesisen_US
dc.degree.nameMaster of Scienceen_US
dc.identifier.otherdeg1309en_US
dc.identifier.urihttp://www.lib.ncsu.edu/resolver/1840.16/7399
dc.rightsen_US
dc.titleAn Online Social Video Game as a Cognitive Training Tool for Older Adults.en_US

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