Modifying Digital Games to Train Working Memory: A Tale of Two Games

dc.contributor.advisorJason Allaire, Chairen_US
dc.contributor.advisorAnne McLaughlin, Memberen_US
dc.contributor.advisorJing Feng, Memberen_US
dc.contributor.authorGrenhart, William Charles McClureen_US
dc.date.accepted2015-07-20en_US
dc.date.accessioned2015-07-21T09:30:14Z
dc.date.available2015-07-21T09:30:14Z
dc.date.defense2015-06-03en_US
dc.date.issued2015-06-03en_US
dc.date.released2015-07-21en_US
dc.date.reviewed2015-06-08en_US
dc.date.submitted2015-06-04en_US
dc.degree.disciplinePsychologyen_US
dc.degree.levelthesisen_US
dc.degree.nameMaster of Scienceen_US
dc.identifier.otherdeg4443en_US
dc.identifier.urihttp://www.lib.ncsu.edu/resolver/1840.16/10466
dc.rightsen_US
dc.titleModifying Digital Games to Train Working Memory: A Tale of Two Gamesen_US

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