A Research Study Using the Delphi Method to Define Essential Competencies for a High School Game Art and Design Course Framework at the National Level.

dc.contributor.advisorAaron Clark, Chairen_US
dc.contributor.advisorJeremy Ernst, Co-Chairen_US
dc.contributor.advisorTheodore Branoff, Memberen_US
dc.contributor.advisorLisa Grable, Minoren_US
dc.contributor.authorMack, Nayoen_US
dc.date.accepted2011-04-19en_US
dc.date.accessioned2011-04-20T07:00:32Z
dc.date.available2011-04-20T07:00:32Z
dc.date.defense2011-03-21en_US
dc.date.issued2011-03-21en_US
dc.date.released2011-04-20en_US
dc.date.reviewed2011-03-28en_US
dc.date.submitted2011-03-28en_US
dc.degree.disciplineTechnology Educationen_US
dc.degree.leveldissertationen_US
dc.degree.nameDoctor of Educationen_US
dc.identifier.otherdeg696en_US
dc.identifier.urihttp://www.lib.ncsu.edu/resolver/1840.16/6790
dc.rightsen_US
dc.titleA Research Study Using the Delphi Method to Define Essential Competencies for a High School Game Art and Design Course Framework at the National Level.en_US

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