Design Tools and Data-Driven Methods to Facilitate Player Authoring in a Programming Puzzle Game.

dc.contributor.advisorTiffany Barnes, Chair
dc.contributor.advisorRoger Azevedo, Member
dc.contributor.advisorDavid Roberts, Member
dc.contributor.advisorJames Lester II, Member
dc.contributor.authorHicks, Andrew Gregory
dc.date.accepted2017-11-16
dc.date.accessioned2017-11-21T13:36:11Z
dc.date.available2017-11-21T13:36:11Z
dc.date.defense2016-08-15
dc.date.issued2016-08-15
dc.date.released2017-11-21
dc.date.reviewed2017-08-23
dc.date.submitted2017-08-16
dc.degree.disciplineComputer Science
dc.degree.leveldissertation
dc.degree.nameDoctor of Philosophy
dc.identifier.otherdeg7231
dc.identifier.urihttp://www.lib.ncsu.edu/resolver/1840.20/34827
dc.rights
dc.titleDesign Tools and Data-Driven Methods to Facilitate Player Authoring in a Programming Puzzle Game.

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