Narrative Planning: Balancing Plot and Character
| dc.contributor.advisor | R. Michael Young, Committee Chair | en_US |
| dc.contributor.advisor | James Lester, Committee Member | en_US |
| dc.contributor.advisor | Jon Doyle, Committee Member | en_US |
| dc.contributor.advisor | Michael Capps, Committee Member | en_US |
| dc.contributor.advisor | Brad Mehlenbacher, Committee Member | en_US |
| dc.contributor.author | Riedl, Mark Owen | en_US |
| dc.date.accessioned | 2010-04-02T18:40:38Z | |
| dc.date.available | 2010-04-02T18:40:38Z | |
| dc.date.issued | 2004-10-21 | en_US |
| dc.degree.discipline | Computer Science | en_US |
| dc.degree.level | dissertation | en_US |
| dc.degree.name | PhD | en_US |
| dc.description | North Carolina State University Theses Computer Science. | |
| dc.description.abstract | The ability to generate narrative is of importance to computer systems that wish to use story effectively for a wide range of contexts ranging from entertainment to training and education. The typical approach for incorporating narrative into a computer system is for system builders to script the narrative features at design time. A central limitation of this pre-scripting approach is its lack of flexibility -- such systems cannot adapt the story to the user's interests, preferences, or abilities. The alternative approach is for the computer systems themselves to generate narrative that is fully adapted to the user at run time. A central challenge for systems that generate their own narrative elements is to create narratives that are readily understood as such by their users. I define two properties of narrative — plot coherence and character believability — which play a role in the success of a narrative in terms of the ability of the narrative's audience to comprehend its structure. Plot coherence is the perception by the audience that the main events of a story have meaning and relevance to the outcome of the story. Character believability is the perception by the audience that the actions performed by characters are motivated by their beliefs, desires, and traits. In this dissertation, I explore the use of search-based planning as a technique for generating stories that demonstrate both strong plot coherence and strong character believability. To that end, the dissertation makes three central contributions. First, I describe an extension to search-based planning that reasons about character intentions by identifying possible character goals that explain their actions in a plan and creates plan structure that explains why those characters commit to their goals. Second, I describe how a character personality model can be incorporated into planning in a way that guides the planner to choose consistent character behavior without strictly preventing characters from acting 'out of character' when necessary. Finally, I present an open-world planning algorithm that extends the capabilities of conventional planning algorithms in order to support a process of story creation modeled after the process of dramatic authoring used by human authors. This open-world planning approach enables a story planner not only to search for a sequence of character actions to achieve a set of goals, but also to search for a possible world in which the story can effectively be set. | en_US |
| dc.format | Thesis (Ph.D.)--North Carolina State University. | |
| dc.identifier.other | etd-09202004-164825 | en_US |
| dc.identifier.uri | http://www.lib.ncsu.edu/resolver/1840.16/3940 | |
| dc.rights | I hereby certify that, if appropriate, I have obtained and attached hereto a written permission statement from the owner(s) of each third party copyrighted matter to be included in my thesis, dissertation, or project report, allowing distribution as specified below. I certify that the version I submitted is the same as that approved by my advisory committee. I hereby grant to NC State University or its agents the non-exclusive license to archive and make accessible, under the conditions specified below, my thesis, dissertation, or project report in whole or in part in all forms of media, now or hereafter known. I retain all other ownership rights to the copyright of the thesis, dissertation or project report. I also retain the right to use in future works (such as articles or books) all or part of this thesis, dissertation, or project report. | en_US |
| dc.subject | personality | en_US |
| dc.subject | intentionality | en_US |
| dc.subject | character believability | en_US |
| dc.subject | narrative generation | en_US |
| dc.subject | planning | en_US |
| dc.subject | artificial intelligence | en_US |
| dc.title | Narrative Planning: Balancing Plot and Character | en_US |
| dcterms.abstract | Keywords: personality, intentionality, character believability, narrative generation, planning, artificial intelligence. | |
| dcterms.extent | xi, 247 pages : illustrations (some color) |
Files
Original bundle
1 - 1 of 1
