Narrative Planning: Balancing Plot and Character

dc.contributor.advisorR. Michael Young, Committee Chairen_US
dc.contributor.advisorJames Lester, Committee Memberen_US
dc.contributor.advisorJon Doyle, Committee Memberen_US
dc.contributor.advisorMichael Capps, Committee Memberen_US
dc.contributor.advisorBrad Mehlenbacher, Committee Memberen_US
dc.contributor.authorRiedl, Mark Owenen_US
dc.date.accessioned2010-04-02T18:40:38Z
dc.date.available2010-04-02T18:40:38Z
dc.date.issued2004-10-21en_US
dc.degree.disciplineComputer Scienceen_US
dc.degree.leveldissertationen_US
dc.degree.namePhDen_US
dc.descriptionNorth Carolina State University Theses Computer Science.
dc.description.abstractThe ability to generate narrative is of importance to computer systems that wish to use story effectively for a wide range of contexts ranging from entertainment to training and education. The typical approach for incorporating narrative into a computer system is for system builders to script the narrative features at design time. A central limitation of this pre-scripting approach is its lack of flexibility -- such systems cannot adapt the story to the user's interests, preferences, or abilities. The alternative approach is for the computer systems themselves to generate narrative that is fully adapted to the user at run time. A central challenge for systems that generate their own narrative elements is to create narratives that are readily understood as such by their users. I define two properties of narrative — plot coherence and character believability — which play a role in the success of a narrative in terms of the ability of the narrative's audience to comprehend its structure. Plot coherence is the perception by the audience that the main events of a story have meaning and relevance to the outcome of the story. Character believability is the perception by the audience that the actions performed by characters are motivated by their beliefs, desires, and traits. In this dissertation, I explore the use of search-based planning as a technique for generating stories that demonstrate both strong plot coherence and strong character believability. To that end, the dissertation makes three central contributions. First, I describe an extension to search-based planning that reasons about character intentions by identifying possible character goals that explain their actions in a plan and creates plan structure that explains why those characters commit to their goals. Second, I describe how a character personality model can be incorporated into planning in a way that guides the planner to choose consistent character behavior without strictly preventing characters from acting 'out of character' when necessary. Finally, I present an open-world planning algorithm that extends the capabilities of conventional planning algorithms in order to support a process of story creation modeled after the process of dramatic authoring used by human authors. This open-world planning approach enables a story planner not only to search for a sequence of character actions to achieve a set of goals, but also to search for a possible world in which the story can effectively be set.en_US
dc.formatThesis (Ph.D.)--North Carolina State University.
dc.identifier.otheretd-09202004-164825en_US
dc.identifier.urihttp://www.lib.ncsu.edu/resolver/1840.16/3940
dc.rightsI hereby certify that, if appropriate, I have obtained and attached hereto a written permission statement from the owner(s) of each third party copyrighted matter to be included in my thesis, dissertation, or project report, allowing distribution as specified below. I certify that the version I submitted is the same as that approved by my advisory committee. I hereby grant to NC State University or its agents the non-exclusive license to archive and make accessible, under the conditions specified below, my thesis, dissertation, or project report in whole or in part in all forms of media, now or hereafter known. I retain all other ownership rights to the copyright of the thesis, dissertation or project report. I also retain the right to use in future works (such as articles or books) all or part of this thesis, dissertation, or project report.en_US
dc.subjectpersonalityen_US
dc.subjectintentionalityen_US
dc.subjectcharacter believabilityen_US
dc.subjectnarrative generationen_US
dc.subjectplanningen_US
dc.subjectartificial intelligenceen_US
dc.titleNarrative Planning: Balancing Plot and Characteren_US
dcterms.abstractKeywords: personality, intentionality, character believability, narrative generation, planning, artificial intelligence.
dcterms.extentxi, 247 pages : illustrations (some color)

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